- IPAD EMULATOR MAC DOWNLOAD INSTALL
- IPAD EMULATOR MAC DOWNLOAD CODE
- IPAD EMULATOR MAC DOWNLOAD DOWNLOAD
List ids and names of connected devices Ios-deploy -download=/Documents -bundle_id my.app.id -to.
IPAD EMULATOR MAC DOWNLOAD DOWNLOAD
Download the Documents directory of the app *only*
IPAD EMULATOR MAC DOWNLOAD CODE
check whether an app by bundle id exists on the device (check return code `echo $?`) Ios-deploy -uninstall -debug -bundle my.app deploy and debug your app to a connected device, uninstall the app first List the contents of your app's Documents, Library and tmp folders Ios-deploy -bundle_id 'bundle.id' -download -to MyDestinationFolder Download your app's Documents, Library and tmp folders Ios-deploy -bundle_id 'bundle.id' -upload test.txt -to Documents/test.txt Upload a file to your app's Documents folder Ios-deploy -app_deltas /tmp -bundle my.app deploy your app to a connected device using incremental installation Ios-deploy -noninteractive -debug -bundle my.app deploy and launch your app to a connected device, quit when app crashes or exits Ios-deploy -justlaunch -debug -bundle my.app deploy and launch your app to a connected device, but quit the debugger after Ios-deploy -debug -bundle my.app -no-wifi deploy and debug your app to a connected device, skipping any wi-fi connection (use USB) Ios-deploy -debug -envs DYLD_PRINT_STATISTICS=1 -bundle my.app deploy, debug and pass environment variables to a connected device deploy and debug your app to a connected device The commands below assume that you have an app called my.app with bundle id bundle.id. F, -non-recursively specify non-recursively walk directory Joined by ',' and used only with -B and -j k, -key keys for the properties of the bundle. f, -file_system specify file system for mkdir / list / upload / download / rm detect_deadlocks start printing backtraces for all threads periodically after specific amount of seconds E, -error_output write stderr to this file C, -get_battery_level get battery current capacity e, -exists check if the app with given bundle_id is installed or not V, -version print the executable version X, -rmtree remove directory and all contained files recursively on device R, -rm remove file or directory on device (directories must be empty) 2, -to use together with up/download file/tree. w, -download download app tree or the specified file/directory l, -list list all app files or the specified directory 1, -bundle_id specify bundle id for list and upload
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9, -uninstall_only uninstall the app ONLY.
IPAD EMULATOR MAC DOWNLOAD INSTALL
r, -uninstall uninstall the app before install (do not use with -m app cache and data are cleared) p, -port port used for device, default: dynamic must specify a directory to store app deltas to determine what needs to be installed
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m, -noinstall directly start debugging without app install (-d not required) L, -justlaunch just launch the app and exit lldb I, -noninteractive start in non interactive mode (quit when app crashes or exits) Can not be used with args or envs options n, -nostart do not start the app when debugging t, -timeout number of seconds to wait for a device to be connected s, -envs environment variables, space separated key-value pairs, to pass to the app when launching it a, -args command line arguments to pass to the app when launching it
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b, -bundle the path to the app bundle to be installed c, -detect only detect if the device is connected i, -id the id of the device to connect to d, -debug launch the app in lldb after installation If you have previously installed ios-deploy via npm, uninstall it by running: The 1.x branch has been archived (renamed for now), all development is to be on the master branch for simplicity, since the planned 2.x development (break out commands into their own files) has been abandoned for now.